Open CoolLKKPS opened 2 weeks ago
@TheAnsuz only ur mods, a mention
Hello @CoolLKKPS
I can't seem to find anything that would lead me to the issue from that log.
Do you see any other errors or warnings in the console?
Also, can you share your profile code for me to check?
Thanks in advance!
modpack link: https://1drv.ms/f/c/c26722dc35962b5c/ElwrljXcImcggMKLCgAAAAABXdwXiAVT3j3zNnyNZw3uXg but instead i want u to check this link to download the video: https://1drv.ms/v/c/22cdb0d0d4706480/EaOo_OTrmJ1NuGX04N2ouDkBfaRUUGK990tOHERyXPHb4A?e=oBHv9J
@TheAnsuz i'm not recommand to use my modpack to check this issue that really simple to reproduce, use my modpack will cause much a lot of time
Thanks @CoolLKKPS
I will work on an update to fix this, however it might take some time as the next version of Configurable company and LCV is about a full rework to make it work with huge modpacks
yeah u too, nice to see ur reply
u can use my modpack btw, at least about 140 mods need to load in my modpack (that even not include moons, dungeons, cosmetics), just be sure enable devmode
mod, dev not often have the high skill in this game, don't feel shame
modpack update very often when i be the maintainer in this modpack, i won't make update patch, instead i will let r2modman to handle this part, i recommend enable
download cache
if experiencing slow update speed
Dont worry @CoolLKKPS
I also play the game in my spare time and have my own tricks, thank for the recomendation too!
nice!
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: LCV.Patch.TerminalPatch.ParsePlayerSentence_Postfix (TerminalNode __result) (at <8b0b92f1270d4a67ace6482ccd7006dc>:0) (wrapper dynamic-method) Terminal.DMD(Terminal)
Terminal.OnSubmit () (at :0)
UnityEngine.Events.InvokableCall.Invoke () (at :0)
UnityEngine.Events.UnityEvent
1[T0].Invoke (T0 arg0) (at <e27997765c1848b09d8073e5d642717a>:0) TMPro.TMP_InputField.SendOnEndEdit () (at <9baa8119dbcd498f902c1a92f10843c1>:0) TMPro.TMP_InputField.ReleaseSelection () (at <9baa8119dbcd498f902c1a92f10843c1>:0) TMPro.TMP_InputField.DeactivateInputField (System.Boolean clearSelection) (at <9baa8119dbcd498f902c1a92f10843c1>:0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <9baa8119dbcd498f902c1a92f10843c1>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <17de86d66286445fa95af59fa8fa644d>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction
1[T1] functor) (at <17de86d66286445fa95af59fa8fa644d>:0) UnityEngine.EventSystems.EventSystem:Update()