TheAssemblyArmada / Thyme

An open source re-implementation of Generals : Zero Hour written in C++.
GNU General Public License v2.0
569 stars 54 forks source link

Support for Generals without Zero Hour #10

Open Invictaz opened 6 years ago

Invictaz commented 6 years ago

I get this error, this might be because I don't have Zero Hour installed (only the normal Generals) but who knows. I tried with the Visual Studio 2015 and 2017 build versions coming from the "Artifacts" column of Travis:

image

duncanspumpkin commented 6 years ago

Thyme will not work without zero hour. You even need the most latest patch for it to work.

OmniBlade commented 6 years ago

Thyme is written to interface against the Zero Hour 1.04 executable from the english 1.04 patch specifically, it will only work against that version. Currently it is also expected to work against just the Generals data either, though I intend to officially support that in the future. Even in that case though, you would need the correct ZH executable until such time as Thyme has reimplemented enough code that it can run standalone for some game modes.

JohnsterID commented 3 years ago

Just a note that there is demo version for Generals as well, in lieu of not having a freeware version. https://www.moddb.com/games/cc-generals/downloads/command-conquer-generals-demo

Invictaz commented 3 years ago

@JohnsterID Will Thyme eventually work with demo versions of the game?

JohnsterID commented 3 years ago

@Invictaz I can't confirm that, just a potential option for free assets to use. It appears that OmniBlade plans to add future support for Generals in the future though after the ZH work.