An open source re-implementation of Generals : Zero Hour written in C++.
GNU General Public License v2.0
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reinterpret_cast in W3DProjectedShadowManager::Render_Projected_Terrain_Shadow #1046
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xezon opened 10 months ago
Should use
Thyme::To_D3DMATRIX
, or makemWorld
aD3DMATRIX
.