TheAssemblyArmada / Thyme

An open source re-implementation of Generals : Zero Hour written in C++.
GNU General Public License v2.0
584 stars 59 forks source link

Implement more of InGameUI #1064

Closed jonwil closed 9 months ago

codecov-commenter commented 9 months ago

Codecov Report

Attention: 717 lines in your changes are missing coverage. Please review.

Comparison is base (0524e8b) 2.63% compared to head (40bcc6f) 2.61%.

Files Patch % Lines
src/game/client/ingameui.cpp 0.00% 710 Missing :warning:
src/game/client/globallanguage.h 0.00% 2 Missing :warning:
src/game/common/system/buildassistant.cpp 0.00% 2 Missing :warning:
src/game/common/gamemessage.cpp 0.00% 1 Missing :warning:
src/game/common/gamemessage.h 0.00% 1 Missing :warning:
src/game/logic/object/update/aiupdate.h 0.00% 1 Missing :warning:

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Additional details and impacted files ```diff @@ Coverage Diff @@ ## develop #1064 +/- ## =========================================== - Coverage 2.63% 2.61% -0.02% =========================================== Files 929 930 +1 Lines 106224 106952 +728 Branches 18062 18215 +153 =========================================== Hits 2799 2799 - Misses 103021 103749 +728 Partials 404 404 ```

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xezon commented 9 months ago

Mouse over tool tip works Mouse over tool tip over Mob works Mouse over tool tip over SupplyWarehouse works Selected player name and money shows in Observer bar Select, deselect works Build placement works Floating text works (Hacker, Black Market) World Animation works (tested on Supply Drop Zone money symbol) Message text works Military Briefing works Move hint works Area select works Can't build messages work Scrolling works Power bar works Money display works Camera zoom works Camera rotate works Idle worker works