Issue regarding CrateCollide behaviors in Generals Zero Hour.
(HealCrateCollide, MoneyCrateCollide and so on)
They include the parameter ForbidOwnerPlayer but not any parameter for forbidding Enemy players, Allied players and Neutral players (unlike some other modules)
Thanks for the report, we aren't yet at the point of creating implementations for the behaviour modules, but hopefully we'll be able to address this when we do.
Issue regarding CrateCollide behaviors in Generals Zero Hour. (HealCrateCollide, MoneyCrateCollide and so on)
They include the parameter ForbidOwnerPlayer but not any parameter for forbidding Enemy players, Allied players and Neutral players (unlike some other modules)