Open TobiasKarnat opened 3 years ago
The "Only let AI build buildings, infantry and units the tech tree allows" will break custom missions and maybe some official maps. Some Aftermath/Counterstrike missions have the AI built buildings via [Base] that they can't normally build.
Which ones? I played through all Aftermath/Counterstrike missions actually again without noticing a bug.
This change is primarily for TD, it is just annoying that the AI can just rebuild the construction yard.
Try the Gargnev Revolution mission, on the bottom left there are mixed arms yellow buildings. Brothers in Arms too. Note that you need to check them rebuilding the buildings.
If these changes make skirmish more enjoyable we could include these behind a rules flag in the skirmish window that is enabled by default.
We must not change how the original campaign plays.
None of the buildings get rebuild in Gargnev Revolution even without this patch in the original version (maybe a bug itself?).
I think making it an option even for original campaign would be good.
In C&C1 this is specifically intended. Look at the Covert Ops mission "Blackout" for a very specific example of a second construction yard only scripted to get built later in the mission.
Only let AI build buildings, infantry and units the tech tree allows
Give the AI the same speed bonus for multiple factories as the human player [TD]
Fix spelling error to allow discovered enemy objects to go into hunt mode