Open hazelnot opened 2 years ago
The game runs in 256 color mode, so a colorblind mode can be easily implemented just overriding the current palette.
The game already contains a hue rotation slider. I thought that was meant for colour blindness?
I've already mentioned that slider in the issue, but I'm 99.9% sure that was implemented because CRTs were a pain to configure 😅
Accessibility in video games is very important, and its importance and prevalence has been growing more and more lately. I'm basically proposing adding at least some basic accessibility features, like subtitles and possibly a colourblind mode, althought the latter might be unecessary with the in-game tint sliders (although I'm not colourblind so I can't say for sure)