Closed janhohenheim closed 4 months ago
As mentioned in #3
We can simplify https://github.com/MiniaczQ/bevy-substate-based-ui down to a menu + credits
This goes beyond what that template does, imo
We could add 2 separate update systems to help showcase the architecture better
As @benfrankel pointed out in #16, the UI code can be simplified down to setup, update, teardown, which can lead users to making a single update system for the entire game logic
From #32 we have a general direction of a 2D game, what can we make that needs ordering? Maybe an input system + apply movement system?
Something that paints a metaphorical "YOUR GAME LOGIC HERE" sign. I propose having a simple 2D sprite that moves on WASD like in https://github.com/NiklasEi/bevy_game_template