Closed richchurcher closed 2 months ago
Will close and document here if someone on Discord lets me know what I'm not seeing!
Thanks Ben! (Turns out just a tweak to a variable name after a refactor was required.)
If anyone else needs the quick fix rather than waiting for the next version, see #e52426da0
@vineet1401 I deleted your comment because it looked like spam.
I can't tell if I've unearthed a problem or just displaying a PEBCAK! Posted to Discord, but maybe this is a better place in hindsight...
My CI seems to be failing due to lack of an executable name. Hopefully typing this out will rubber-duck a solution, but this is what I'm seeing:
This particular game was a manual repo rather than using
cargo generate
, and I imagine I've accidentally missed a step. However, there are no instances ofbevy_quickstart
remaining in the repo (at least according torg
) and therelease.yaml
appears to have all the correct replacements made.It seems the Windows build uses:
and these values appear to be available:
The web and Linux builds work fine. Unless
either
has some kind of special meaning in the PowerShell world? :slightly_smiling_face: