TheCheatsrichter / Gw2_Launchbuddy

Custom launcher generator for the video game Guild Wars 2.
MIT License
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How is the Plug-Ins tab meant to be used? #226

Closed KOVIKO closed 1 year ago

KOVIKO commented 3 years ago

Everything else in LaunchBuddy makes sense from what I can see. I put YoloMouse in the Addons tab, the TacO/BlishHUD tab expects the executables for TacO and/or Blish HUD, etc. But the Plugins tab, I'm not so sure.

I see that it expects DLL files and has a checkbox to autoupdate plugins, so I checked to see if I could add the d3d9.dll file from GW2Radial to it so I could potentially stop using GW2 Addon Manager to handle the management of DLL injectors for GW2. However, attempting to addon that DLL file to the Plugins tab results in the error:

Could not load plugin from path/to/plugin/plugin.dll image

Am I not understanding what counts as a plugin? Are there any examples of plugins that I can use?

CamdenQ commented 2 years ago

I am having this same issue. Neither GW2Radial nor ArcDPS, both fresh downloads, will open.

Since there is absolutely no documentation on how to use this app, just a link to Tekkit's "quick guide" video which doesn't go into real detail about things like this, I have no idea if this is actually an issue or just user error.

github-actions[bot] commented 1 year ago

This issue is stale because it has been open 200 days with no activity. Remove stale label or comment or this will be closed in 7 days