Hazel failed to build with "error LNK2019: unresolved external symbol shaderc_compiler_initialize referenced in function "private: void __cdecl Hazel::OpenGLShader::CompileOrGetOpenGLBinaries(void)" " with MSVC on windows arm64 #552
Hazel failed to build with "Hazel.lib(OpenGLShader.obj) : error LNK2019: unresolved external symbol shaderc_compiler_initialize referenced in function "private: void __cdecl Hazel::OpenGLShader::CompileOrGetOpenGLBinaries(void)" " with MSVC on windows arm64. It can reproduces on version https://github.com/TheCherno/Hazel/commit/f627b9c90923382f735350cd3060892bbd4b1e75. Could you please help look at this issue? Thank you very much
Environment
Compiler version: VS2019 (16.11.9)
Operating system: Windows server 2019
Hazel failed to build with "Hazel.lib(OpenGLShader.obj) : error LNK2019: unresolved external symbol shaderc_compiler_initialize referenced in function "private: void __cdecl Hazel::OpenGLShader::CompileOrGetOpenGLBinaries(void)" " with MSVC on windows arm64. It can reproduces on version https://github.com/TheCherno/Hazel/commit/f627b9c90923382f735350cd3060892bbd4b1e75. Could you please help look at this issue? Thank you very much
Environment Compiler version: VS2019 (16.11.9) Operating system: Windows server 2019
Steps to reproduce:
Build.log: Hazel_build.log
Error info: