Is your feature request related to a problem? Please describe
HAZEL lacks a 2D sequence frame animation system and a state machine system. I hope it can be added in the future because Godot also has these contents. It is not 3D, but 2D, and sprite characters can perform actions. I don't want to see a static image of a rabbit moving.
Describe the solution you'd like
I hope it can load sequence frames and keep bouncing forward.
Is your feature request related to a problem? Please describe
HAZEL lacks a 2D sequence frame animation system and a state machine system. I hope it can be added in the future because Godot also has these contents. It is not 3D, but 2D, and sprite characters can perform actions. I don't want to see a static image of a rabbit moving.
Describe the solution you'd like
I hope it can load sequence frames and keep bouncing forward.
Describe alternatives you've considered
none
Additional context
none