TheCherno / RayTracing

YouTube ray tracing series
MIT License
374 stars 76 forks source link

Converting code to run on the GPU #8

Open Orbital-Web opened 5 months ago

Orbital-Web commented 5 months ago

Hi, I'm quite new to Vulkan, but I wanted to see if anyone could give me directives on how to modify the project to run on the GPU.

There's a bunch of resources out there (I've listed a few below), but I'm not sure how all of these tie in to work with the current codebase.

Is there any way I can modify the current code to reproduce something similar to the examples above?