Open ghost opened 8 years ago
About the inputmap. Wont this be a problem with different style of keyboards? On a azerty keyboard the shiftkeys aren't at the same position as those on a qwerty.
Yes it will be but I couldn't find another way to do it, I am not that good with c++. But another, not that good way of doing it, could be to have a different shift key map for each different type of keyboard.
-Added Checkboxs and TextFields. -Added A OnKeyPressed and a OnKeyReleased function to widget, for key inout. also added necessary functions to Panel. -Added two function to Input: -IsLetterFunction: Checks to see if a certain key code is a letter or symbol. -GetChar: Return a character based on key code -Added a few extra key code to Input -Added a GetClipboardContent and a SetClipboatrdContent function in Window and Win32Window -Added a DrawTexture function, in Renderer2D and BatchRenderer2D, that draws a textured quad