Closed Gogsi closed 8 years ago
I'm assuming you've tested this and it works fine?
Yes I have tested it and it works for both renderers
Could you update this to resolve conflicts with the latest revision? Thanks.
As a newest pull request has been merged, this one can be closed.
Fix for issue #76. A slightly better version of #77 as it actually provides the error message. Also created a D3DShaderErrorInfo struct to resemble the OpenGL shader class.