TheCherno / Sparky

Cross-Platform High Performance 2D/3D game engine for people like me who like to write code.
Apache License 2.0
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Implemented D3DShaderErrorInfo and dynamic reloading of DirectX shaders #78

Closed Gogsi closed 8 years ago

Gogsi commented 8 years ago

Fix for issue #76. A slightly better version of #77 as it actually provides the error message. Also created a D3DShaderErrorInfo struct to resemble the OpenGL shader class.

TheCherno commented 8 years ago

I'm assuming you've tested this and it works fine?

Gogsi commented 8 years ago

Yes I have tested it and it works for both renderers

TheCherno commented 8 years ago

Could you update this to resolve conflicts with the latest revision? Thanks.

Ilohama commented 8 years ago

As a newest pull request has been merged, this one can be closed.