Open GoogleCodeExporter opened 9 years ago
This issue was updated by revision r4.
Added new images representing different items to be displayed on the track
Original comment by asamg...@gmail.com
on 29 Jul 2012 at 2:52
Original comment by asamg...@gmail.com
on 2 Aug 2012 at 5:54
This issue was updated by revision r76.
Modified the PlayerScreen class to load different items, draw them on the
screen and move them till they reach the end of the screen.
Original comment by asamg...@gmail.com
on 3 Aug 2012 at 2:46
This issue was updated by revision r77.
Modified the Update, Initialize and LoadContent methods in order to keep moving
previously loaded items on the screen even after the new items are loaded.
Original comment by asamg...@gmail.com
on 3 Aug 2012 at 4:41
This issue was updated by revision r104.
Used textures of the same size instead of the old textures.
Original comment by asamg...@gmail.com
on 4 Aug 2012 at 9:13
This issue was updated by revision r105.
Fixed a typo within the switch statement.
Original comment by asamg...@gmail.com
on 4 Aug 2012 at 9:15
This issue was updated by revision r108.
Added a transparent picture representing the "Empty" Item.
Original comment by asamg...@gmail.com
on 5 Aug 2012 at 5:22
This issue was updated by revision r109.
Included the Transparent texture in the PlayScreen class.
Original comment by asamg...@gmail.com
on 5 Aug 2012 at 5:24
This issue was updated by revision r110.
Commited the contentproj file.
Original comment by asamg...@gmail.com
on 5 Aug 2012 at 5:25
This issue was updated by revision r144.
Used a the same picture representing the gym but with fixed lengths.
Original comment by asamg...@gmail.com
on 7 Aug 2012 at 12:45
remove spriteBatch.begin and end from sprite class
Original comment by vendett...@gmail.com
on 17 Aug 2012 at 9:35
Original issue reported on code.google.com by
asamg...@gmail.com
on 25 Jul 2012 at 8:53