TheCoolBoots / Kyber_Prototype

An educational VR experience that teaches high school chemistry in an immersive and interactive fashion
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Underwater Sunshafts/lightshafts/crespecular rays #36

Open lowerbadger opened 3 years ago

lowerbadger commented 3 years ago

image

This is a low priority issue but would be nice to implement. Using post processing to apply these effects doesn't seem to be an easy option in URP (unless you want to pay $$). Might create these with VFX graph which is somewhat supported in URP.

lowerbadger commented 3 years ago

Light shafts have been added using VFX graph. May want to look at using quads with transparent materials to make static light shafts. The light shaft direction is controlled by the sun light direction.