A second balancing update, this time a bit more focused on the Nether and later game. This is probably not going to be the last balance update, but hopefully now things are generally a bit more okay. Note that this update changes a few default config values, and the config will reset itself if automatic updates are not disabled!
Cooling is now applied to all living entities (Fixes #34)
Fixed Rehydration not ticking properly
Fixed screen going completely black when using a Spyglass and wearing a Sun Hat (Fixes #35)
No longer scale cooling by wetness percent (this made it too hard to tell whether or not drinking actually did anything)
Nausea is no longer applied at max heat when the player has fire resistance
Added config values for heating in The Nether
Added a separate configurable on fire warm rate with Fire Resistance, which is set to a quarter of the normal on fire rate by default
Config Version 4
Reduced cooling from wetness to -6 from -12
Reduced drying per tick from being on fire from 50 to 3
A second balancing update, this time a bit more focused on the Nether and later game. This is probably not going to be the last balance update, but hopefully now things are generally a bit more okay. Note that this update changes a few default config values, and the config will reset itself if automatic updates are not disabled!
Config Version 4