This update brings Scorchful to 1.21. This was a pretty big update and required a lot of changes in the back end. Frostiful will take a lot longer to update, but it will come in time.
Gameplay Changes
Updated Scorchful to 1.21
Removed Rehydration from Piglin bartering loot
Increased the chance of Rehydration appearing in a Warped Lily Farm chest to 50% (from 20%)
Sandstorm wind sounds now play at all heights above ground
Cactus Juice now gives twice as much when Dehydration is installed.
Ominous Bottles are now hydrating
Vegetables are now refreshing
Technical Changes
Removed old heat resistance tags (replaced)
Added new armor material tags to control the heat resistances of various armor types. See the wiki page for further information.
Heat resistance amount configs were moved to the combat config section
Consumables that provide water can now be controlled with the item component scorchful:drink_level. Note that if you want to make a non-consumable item apply water, it will also need to be given a consumable component like minecraft:food.
The old item tags for food and drinks now apply this component automatically when a new item stack is created.
Updates Scorchful to 1.21. Mostly, done but still some TODO:
Scorchful for 1.21
This update brings Scorchful to 1.21. This was a pretty big update and required a lot of changes in the back end. Frostiful will take a lot longer to update, but it will come in time.
Gameplay Changes
Technical Changes
scorchful:drink_level
. Note that if you want to make a non-consumable item apply water, it will also need to be given a consumable component likeminecraft:food
.Updates Scorchful to 1.21. Mostly, done but still some TODO: