Closed TheDreadedAndy closed 1 year ago
It seems moving the skill level increase patch to ID: 41561 + 0xF1 (16 byte size) will allow for this issue to be addressed AND for the improve_skill_by_training patch to be completely removed, as well as the net/og call for improve_player_skill().
As per this conversation, it seems the skill multiplier may be applied incorrectly. Possibly delaying when the multiplier is applied to until after the offset is retrieved could resolve this, though that may not be in the same section of the code.