Open TheDuckCow opened 11 months ago
Interesting UX idea on intersections, not sure it's really relevant since we'll inherently have a primary container for the intersection itself anyways. Could be interesting to see more about this game (Tropico) and how it handles UX especially since it's for mobile.
Here's another video (this time, an Unreal tool) showing intersections as just chunks you can place into the world. With its drag and drop nature, it seems like this one is actually quite nice to work with since it seems to not require/enforce very specific hierarchy structure (though the tools to actually form the connections aren't that great, all being done from side panels + picker tools back and forth).
Stepping stone to create the intersection support. This will have to cover:
Out of scope for this task: