TheDuckCow / godot-road-generator

A godot plugin for creating 3D highways and streets.
MIT License
311 stars 15 forks source link

Improve auto and manual conversion to godot 4 #143

Closed TheDuckCow closed 5 months ago

TheDuckCow commented 7 months ago

This is based on going through some manual updates after using the auto conversion tool. More changes could be made to help improve this.

Note: this is NOT representing a conversion to godot 4 itself, just making it easier. In the event we actually decide to properly support godot 4 and godot 3 in parallel, these changes will make it much more manageable.

TheDuckCow commented 7 months ago

Possible issue on this branch: The dissolve tool is erroring out, need to check if that is pre-existing.

TheDuckCow commented 5 months ago

With all of these changes listed, we should be able to get to the godot 4 working version matching the current branch here (at this point in time):

https://github.com/TheDuckCow/godot-road-generator/commit/9aba32eb6d765e75c79383938267f0b8c832da19 ie latest commit on https://github.com/TheDuckCow/godot-road-generator/tree/godot4

Not much to really review here, all tests locally pass.