When Road Generator is enabled, resources wont open as supposed anymore (godot 4.3)
Add shader material with texture (uniform sampler2D)
add it to Material Resource slot ot RoadContainer. When trying to access this material after it is created/loaded this error generates:
editor/editor_node.cpp:7946 - Condition "plugins_list.has(p_plugin)" is true.
This affects other resources also and resources wont open.
Great plugin anyway! Thanks!
When Road Generator is enabled, resources wont open as supposed anymore (godot 4.3)
Add shader material with texture (uniform sampler2D) add it to Material Resource slot ot RoadContainer. When trying to access this material after it is created/loaded this error generates: editor/editor_node.cpp:7946 - Condition "plugins_list.has(p_plugin)" is true.
This affects other resources also and resources wont open. Great plugin anyway! Thanks!