Right now, you can only use the "Create" menu to place in an initial 2x2 road if nothing else is selected, and it always places it at the origin.
The proposed change is to support adding a 2x2 (or whatever is selected) as the "next" road placement if an initial roadpoint is selected (nothing should be possible if more than one are selected). Under the hood, it should treat the 2x2 road to be added as though it's like a scene or prefab to be placed as a whole entity, and all the create menu is doing is spawning in those road points, and connecting the two together.
Ideally the new roadpoint template is always oriented based on the orientation of the currently selected node.
Right now, you can only use the "Create" menu to place in an initial 2x2 road if nothing else is selected, and it always places it at the origin.
The proposed change is to support adding a 2x2 (or whatever is selected) as the "next" road placement if an initial roadpoint is selected (nothing should be possible if more than one are selected). Under the hood, it should treat the 2x2 road to be added as though it's like a scene or prefab to be placed as a whole entity, and all the create menu is doing is spawning in those road points, and connecting the two together.
Ideally the new roadpoint template is always oriented based on the orientation of the currently selected node.