Closed TheDuckCow closed 9 months ago
FYI @bdog2112 that I created this as a separate issue, which does not need to be tackled right now (unless it's trivial more effort with what you're already doing to fix translation offsets).
This is inherently being addressed as part of the road node hierarchy work: #74
Right now, rotating a RoadNetwork leads to weird outcome. We want to at a minimum support y-rotation, so that people can in practice reuse presaved scenes.
https://user-images.githubusercontent.com/2958461/226203762-e219ce25-a108-4edd-9a00-79656e376f6f.mp4