Closed TheDuckCow closed 1 year ago
Please describe steps to recreate problem. I changed the road texture several times and it always updated instantly.
Steps that I followed:
Also tried:
Hm, I've retried this myself now and can no longer replicate it. It must have been resolved with some of the other updates we made around how and when refreshing works. I checked out version 0.2.0 for comparison, it was definitely an issue still then, and now is not. Even if I drag and drop a new material onto the network slot now, it immediately updates the road. Closing this issue, apologies for that!
If the user assigns a new material to the RoadNetwork, it should add an updated material. Right now, the user would have to trigger a full reload of segments manually (most easily right now by toggling the auto refresh button on and off).
Ideally, it can do this in a lightweight way - iterating through existing meshes and updating their material slot, vs completely regenerating geometry.