TheDuckCow / godot-road-generator

A godot plugin for creating 3D highways and streets.
MIT License
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Migrating to Godot 4 [WIP] #85

Open TheDuckCow opened 1 year ago

TheDuckCow commented 1 year ago

Edit: See latest status comments here https://github.com/TheDuckCow/godot-road-generator/issues/82


As part of the v1.0 launch, we will migrate fully to Godot 4.

I had a long flight where, being a captive developer, I decided to take a hand to seem how much or little work would be involved. It certainly isn't a trivial update, but as it appears so far, we aren't looking at a full rewrite at least.

It was however premature to work on this development, and hence it should stop until we are closer to v1.0 I'd say. This is because of all the syntax changes, we cannot easily "merge dev into feature branch" as we might otherwise do. Instead, we'll want to start the conversion fresh. When ready, we should perform this process:

In terms of that remaining dev work:

Closes https://github.com/TheDuckCow/godot-road-generator/issues/82