TheEnginesOfCreation / EntityPlus

EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.
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Save level state after level switch #11

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
If someone wants to make a multi-level mission where the player may have to 
travel back and forth between maps, ala Quake 2, I think it would be neat to 
make it so that it would be possible to go back to a map and have all the 
entities be what they were as you left, i.e dead bots are still dead, weapons 
that you collected don`t respawn (unless you specify them to), etc. I`m not 
sure how difficult it would be to implement though - if this is out of reach 
you could always do a info_player_checkpoint entity which saves your current 
position so you don`t have to start all the way over if you die / get stuck.

- EmeraldTiger

Original issue reported on code.google.com by era...@gmail.com on 27 Mar 2011 at 11:14

GoogleCodeExporter commented 9 years ago

Original comment by era...@gmail.com on 28 Mar 2011 at 11:35

GoogleCodeExporter commented 9 years ago
I imagine this would be impossible to do.  But, as for the checkpoint position, 
you use info_player_start with targetname from trigger_multiple with wait -1

Original comment by ryanbris...@gmail.com on 7 Oct 2011 at 8:08