TheEnginesOfCreation / EntityPlus

EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.
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Tweak skill multiplier #115

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The skill multiplier has such a tremendous amount of influence on the final 
score that you get higher scores dying a lot on harder difficulties and simply 
reaching the end than playing at a lower difficulty setting without dying.

The difference in the multiplier should be less between the difficulty levels.

Original issue reported on code.google.com by era...@gmail.com on 5 Sep 2011 at 7:33

GoogleCodeExporter commented 9 years ago
The multiplier has been seriously nerfed now.
It runs from 1.0 (easiest skill) to 1.4 (hardest skill) instead of 0.5 - 2.5. 
In the new setup, the hardest difficulty level scores 1.4 times as many points 
as the easiest difficulty level. In the old setting, the hardest difficulty 
level scored 5 times as many points as the easiest difficulty level. 

The new setup should be far more balanced, especially because enemies have more 
health at harder difficulty levels, which automatically means slightly higher 
scores.

But it is harder, so there is a bigger chance of dying.

Original comment by era...@gmail.com on 8 Sep 2011 at 2:47