TheEnginesOfCreation / EntityPlus

EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.
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Level change for target_intermission #15

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
And, a level change would that not be a good thing to put in the 
target_intermission ent?
You specify a bsp name, then it switches to that bsp. There's a timer that if 0 
switches w/o delay. Also, a spawnflag that is "change level 1/0". Or, that 
could just be 0 if you haven't specified a bsp.

- Hipshot

Original issue reported on code.google.com by era...@gmail.com on 27 Mar 2011 at 11:17

GoogleCodeExporter commented 9 years ago
target_intermission has been renamed to target_mapchange.
The mapname key can now be used to specify the BSP name of a map to switch to 
when the entity is triggered. The intermission screen is only displayed when 
the SHOW_INTERMISSION spawnflag is set. If no map name is specified, the 
current map is restarted.

Original comment by era...@gmail.com on 28 Mar 2011 at 7:57