Closed GoogleCodeExporter closed 9 years ago
target_intermission has been renamed to target_mapchange.
The mapname key can now be used to specify the BSP name of a map to switch to
when the entity is triggered. The intermission screen is only displayed when
the SHOW_INTERMISSION spawnflag is set. If no map name is specified, the
current map is restarted.
Original comment by era...@gmail.com
on 28 Mar 2011 at 7:57
Original issue reported on code.google.com by
era...@gmail.com
on 27 Mar 2011 at 11:17