TheEnginesOfCreation / EntityPlus

EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.
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target_text? #164

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Just thought I would bring it up. Basically target it to a func_static or 
something, and it will display the text set. Maybe there could be color, fonts, 
ect. Just a thought. I might look into it a bit.

Original issue reported on code.google.com by goobal...@gmail.com on 27 Dec 2011 at 7:50

GoogleCodeExporter commented 9 years ago
Or a func_text, a brick with text on it. (?)

Original comment by goobal...@gmail.com on 27 Dec 2011 at 7:50

GoogleCodeExporter commented 9 years ago
This cannot be easily done. I suggest you create textures for each text you 
wish to display and either use the targetshadername/targetnewshader name 
functionality to swap shaders or using target_unlink to link func_statics with 
the correct shader applied to them into and out of the world.

Original comment by era...@gmail.com on 12 Jan 2012 at 8:19