Closed GoogleCodeExporter closed 9 years ago
Unfortunately not possible without modifying engine code.
The alternative is to force con_notifytime to 0. Have to investigate this
possibility.
Original comment by era...@gmail.com
on 10 May 2011 at 7:47
Wahey, I found a solution to the problem.
Whenever a bot is added to the game in SP mode (g_gametype 8), the cl_noprint
cvar is set to 1. After the bot is added to the game, the cvar is set back to
its original value. cl_noprint disables all logging to the console, so no
messages appear there at all, nor in the upperleft corner of the screen. This
way, the bot loading messages are not visible in the console anymore. This also
means that con_notifytime no longer has to be forced to 0.
Original comment by era...@gmail.com
on 27 May 2011 at 12:21
Original issue reported on code.google.com by
era...@gmail.com
on 26 Apr 2011 at 1:32