Closed GoogleCodeExporter closed 9 years ago
Original comment by era...@gmail.com
on 28 Mar 2011 at 11:35
trigger_death and trigger_frag entities were added to trigger something when a
frag was made or a player dies. This can be configured with nobots and nohumans
keys to only respond to bots or humans. A target_disable entity can be used to
disable a spawn point. Additionally, all types of spawnpoints have been given
the "count" key, which can be used to limit then number of times a player can
spawn at that spawnpoint.
These features will be part of the 0.3 release.
Original comment by era...@gmail.com
on 31 Mar 2011 at 10:59
Original issue reported on code.google.com by
era...@gmail.com
on 27 Mar 2011 at 11:06