TheEnginesOfCreation / EntityPlus

EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.
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Relative skill level option with target_botspawn #50

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Would it be possible to have a relative skill level option with target_botspawn?

For example, say you want to have 'dumb', 'standard' and 'hard' bots on one map 
that are relative skills based on a skill set from the player.

Flag suggestion:
"relative_skill" "-1" (one level 'dumber')
"relative_skill" "-3" (three levels 'dumber')
"relative_skill" "1" (one level 'tougher')
"relative_skill" "3" (three levels 'tougher')

Original issue reported on code.google.com by tigger...@gmail.com on 1 May 2011 at 10:30

GoogleCodeExporter commented 9 years ago

Original comment by era...@gmail.com on 3 May 2011 at 7:38

GoogleCodeExporter commented 9 years ago
This is implemented for the next release. target_botspawn received a "skill" 
key which can be used to set the relative skill exactly as described in the 
issue. A bot's relative skill will never drop below 1 but may rise above 5.

Original comment by era...@gmail.com on 13 May 2011 at 2:44