The SCRIPT spawnflag on target_mapchange is a bit odd now. It's better to
remove this functionality from target_mapchange and create a new target_script
entity that can execute scripts.
Original issue reported on code.google.com by era...@gmail.com on 5 Jun 2011 at 1:14
Original issue reported on code.google.com by
era...@gmail.com
on 5 Jun 2011 at 1:14