Closed GoogleCodeExporter closed 9 years ago
Original comment by era...@gmail.com
on 28 Mar 2011 at 11:35
target_mapchange now uses map/spmap/devmap command instead of map_restart when
no mapname is specified for the entity. Also, map_restart isn't issued on
player death anymore (has been like this for quite some time already) so right
now, the only situation where this issue can crop up is if the player manually
invokes a map_restart through the console.
Original comment by era...@gmail.com
on 16 May 2011 at 12:47
Not fixable.
Original comment by era...@gmail.com
on 9 Sep 2011 at 11:15
Original issue reported on code.google.com by
era...@gmail.com
on 27 Mar 2011 at 11:09