TheEnginesOfCreation / EntityPlus

EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.
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Add backpack teleport trigger #84

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
When a player dies in lava, slime or falls in the void or some other 
trigger_hurt setup out of which the player cannot escape, the player drops a 
backpack which cannot be salvaged. Some kind of backpack teleport trigger could 
teleport the backpack to a safe location where it can be salvaged.

A possible setup for this is to have a brush entity that functions as the 
trigger and have that target a target_position entity. The backpack will then 
be moved to the origin of the target_position when it touches the trigger 
brush. The target_position could be placed near the edge of the 
pit/lava/slime/whatever so the player can still retrieve it.

Original issue reported on code.google.com by era...@gmail.com on 12 Jul 2011 at 8:47

GoogleCodeExporter commented 9 years ago
Adding the info_backpack entity for this. Whenever a backpack hits a brush with 
the common/nodrop shader, the backpack will be teleported to the nearest 
info_backpack entity.

Original comment by era...@gmail.com on 8 Aug 2011 at 2:05