The description for trigger_death in the manual (and possibly entities.def as
well) is ambiguous about this being about multiplayer or single player. Change
the description so it's less confusing.
Original issue reported on code.google.com by era...@gmail.com on 14 Jul 2011 at 8:03
Original issue reported on code.google.com by
era...@gmail.com
on 14 Jul 2011 at 8:03