TheEnginesOfCreation / EntityPlus

EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.
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health key for target_mapchange #97

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
A key called "health <value>" might be of interest. E.g. if the player is 
really down on health in the previous level, his health would "reset" to e.g. 
100 again in the next one. Item and health consistency is a good thing per se, 
but I seem to recall that old games would at least let you get your health back 
across maps. Just a thought.

Original issue reported on code.google.com by era...@gmail.com on 10 Aug 2011 at 12:15

GoogleCodeExporter commented 9 years ago
I added a separate entity for this: target_playerstats. The player's 
health/armor can be set to specific values using this. Both a health and an 
armor value can be specified. A spawnflag can be set to make the entity only 
set the health or armor if the player's health/armor is lower than the 
specified value.

Original comment by era...@gmail.com on 11 Aug 2011 at 3:36

GoogleCodeExporter commented 9 years ago

Original comment by era...@gmail.com on 11 Aug 2011 at 3:37