Closed skerit closed 2 years ago
Texture overrides (like based on damage) are currently not yet ported to the poly model file. Take this example:
{ "parent": "blackblock:item/key", "textures": { "layer0": "blackblock:item/wood_key" }, "overrides": [ { "predicate": { "damaged": 1, "damage": 0.5 }, "model": "blackblock:item/wood_key_damage_01" }, { "predicate": { "damaged": 1, "damage": 0.3 }, "model": "blackblock:item/wood_key_damage_02" }, { "predicate": { "damaged": 1, "damage": 0.1 }, "model": "blackblock:item/wood_key_damage_03" } ] }
The override models are not copied to the resource pack, and they're not added to the warped_fungus_on_a_stick override model:
warped_fungus_on_a_stick
{ "parent": "item/generated", "textures": { "layer0": "item/warped_fungus_on_a_stick" }, "overrides": [{ "predicate": { "custom_model_data": 1.0 }, "model": "blackblock:item/wood_key" }] }
Doesn't seem to difficult to do, I might take a look at it.
This (should) be fixed in b88ee00
Texture overrides (like based on damage) are currently not yet ported to the poly model file. Take this example:
The override models are not copied to the resource pack, and they're not added to the
warped_fungus_on_a_stick
override model:Doesn't seem to difficult to do, I might take a look at it.