When the evil leader wins, all evil minions win as well. This requires that the role-specific win condition checking function be refactored to allow for this (currently, the function checks individual roles for a win. It needs to check the evil leader for a win then include the evil minions as winners as well as they will not have the win condition in their roles).
30min
When the evil leader wins, all evil minions win as well. This requires that the role-specific win condition checking function be refactored to allow for this (currently, the function checks individual roles for a win. It needs to check the evil leader for a win then include the evil minions as winners as well as they will not have the win condition in their roles).