While rendering a USD environment with Renderman in Katana, this warning gets thrown for every prim referenced in the USD. While this doesn't cause issues in the render, it slows the render in a noticeable way. Is there a workaround for this? Are there any load settings in the UsdIn node to fix this?
Warning (secondary thread): in _ReportErrors at line 2822 of /workspace/builder/workspace/CreatePackageVFX20/.conan/data/USD/21.05/thirdparty/development/source/USD_src/pxr/usd/usd/stage.cpp -- Could not open asset @/prop/MyTreeProp/pub/usd-hi/v005/usd-hi_v005.usd@ for reference on prim @anon:0x7f09f0001500:/job/sp/assets/env/MyTestEnvironment/pub/usd-hi/v100/usd-hi_v100.usd@,@anon:0x7f0864002c20:.usda@</MyTestEnvironment/MyMiniEnvironment/MyTreeProp>. (recomposing stage on stage @anon:0x7f09f0001500:/job/sp/assets/env/MyTestEnvironment/pub/usd-hi/v100/usd-hi_v100.usd@ <0x7f09f0003f20>)
While rendering a USD environment with Renderman in Katana, this warning gets thrown for every prim referenced in the USD. While this doesn't cause issues in the render, it slows the render in a noticeable way. Is there a workaround for this? Are there any load settings in the UsdIn node to fix this?