Closed AsboniaTV closed 8 years ago
This is Unit Caching (zbe_cache) to have a bit more fps, it will be visible when blufor are nerby. Disable in init.sqf or add // before line:
//if (isServer) then {[1000,-1,false,100,1000,1000]execvm "zbe_cache\main.sqf"};
Just noticed only squad leaders of AI squads are visible, every other AI is hidden/invisible?
How to fix?