This PR adds a ShaderFXToFuse node, showing how to bridge from ShaderFX into FUSE. Can be considered a first step in bringing both systems closer together (see #105).
So far only tested the Explanation Patching a draw shader help patch by using above node to feed the Amplitude of the Noise via ShaderFX.
This PR adds a
ShaderFXToFuse
node, showing how to bridge from ShaderFX into FUSE. Can be considered a first step in bringing both systems closer together (see #105).So far only tested the
Explanation Patching a draw shader
help patch by using above node to feed the Amplitude of the Noise via ShaderFX.