A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
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Not all combinations of `GpuValue<T>` work when connecting any `T` #56
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azeno closed 1 year ago
We need a good fallback option here https://github.com/TheFuseLab/VL.Fuse/blob/develop/src/Fuse/Monadic.cs#L30
Currently it throws an exception, some sort of warning would be better.
Example patch can be found at https://discourse.vvvv.org/t/some-nodes-hide-render-windows/19951/3 where a
Spread<Vector2>
gets connected to aGpuValue<Spread<Vector2>>