TheG-VAN / dwm_frame_interpolator

Frame Interpolation applied via DWM
GNU General Public License v3.0
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need help to understand correctly #4

Open Vaashx opened 1 month ago

Vaashx commented 1 month ago

if dwm frame interpolator is set to 2 so 60fps to 120fps, if i set 3 it's 60fps to 180fps or it's 120fps to 240fps ? does the multiplicator work to 60fps by 60fps, just need to clarify, thx

TheG-VAN commented 1 month ago

The number is basically the multiplier of the interpolation. So if it is set to 3, it will turn 60fps into 180fps.

In essence, you want the number to be your display refresh rate divided by the game's fps: 120hz display and 60fps game, set it to 2 120hz display and 30fps game, set it to 4 240hz display and 60fps game, set it to 4

You can't go from 60fps to 60fps because there's nothing to interpolate

Vaashx commented 1 month ago

The number is basically the multiplier of the interpolation. So if it is set to 3, it will turn 60fps into 180fps.

In essence, you want the number to be your display refresh rate divided by the game's fps: 120hz display and 60fps game, set it to 2 120hz display and 30fps game, set it to 4 240hz display and 60fps game, set it to 4

You can't go from 60fps to 60fps because there's nothing to interpolate

thx, was wondering what would it be for my 160Hz monitor, i need to be at 120fps max refresh rate to get the best smoothness or i can stay at 160Hz and interpolate my from 60 to 120 fps and stay on my monitor refresh rate?

TheG-VAN commented 1 month ago

It works based on your monitor refresh rate. There are two ways to approach a 60fps game in your situation:

I would recommend trying out both and seeing which you prefer