TheGameCreators / AGK-Studio

3 stars 1 forks source link

[Classic] Compiling / testing on Mac results in a non-working executable #1049

Open nicollau opened 1 year ago

nicollau commented 1 year ago

When compiling & running (testing) on AGK Classic version 2022.09.28 on Mac, the executable won't open at all. This results in AGK being mostly un-useable.

When opening the app it reads: " "x.app" is damaged and can't be opened. You should move it to the Bin."

image

Debug works as the 'player app' works, it's only the compiled executables that gets damaged.

Tried multiple projects and re-installs. Same issue on both standalone and Steam version.

Previous standalone version available on TGC (2022.06.27) works fine. Tested on macOS Ventura.

(Thought I should also include that this is not a permission error, as it's about the app file itself being damaged. Maybe this is a app signing error?)

nicollau commented 1 year ago

Would like to report in that this happens on the new 2022.12.13 build as well.