I have just published a new game for both Android and iOS which uses AdMob banner and reward adverts. The Google AdMob console is warning me that the GMA SDK needs to be updated to at least version 7.64.0 to support the new iOS 14 AppTrackingTransparency framework, and to minimize loss of revenue. AppGameKit Studio V2021.02.09 currently uses GMA SDK 7.58.0
The exact messages are:
"Prepare your apps for iOS 14 - Apple announced the new AppTrackingTransparency framework, which requires changes to your iOS apps. Implement the GMA SDK 7.64.0 (or later) and set up consent messaging to help prevent a significant loss in ad revenue."
and
"Some of your iOS apps require a GMA SDK update - To keep ads serving normally and minimize a loss in ad revenue, implement the GMA SDK 7.64.0 (or later) for your iOS apps. And configure the SKAdNetwork in your apps with Google's network ID."
I have just published a new game for both Android and iOS which uses AdMob banner and reward adverts. The Google AdMob console is warning me that the GMA SDK needs to be updated to at least version 7.64.0 to support the new iOS 14 AppTrackingTransparency framework, and to minimize loss of revenue. AppGameKit Studio V2021.02.09 currently uses GMA SDK 7.58.0
The exact messages are: "Prepare your apps for iOS 14 - Apple announced the new AppTrackingTransparency framework, which requires changes to your iOS apps. Implement the GMA SDK 7.64.0 (or later) and set up consent messaging to help prevent a significant loss in ad revenue." and "Some of your iOS apps require a GMA SDK update - To keep ads serving normally and minimize a loss in ad revenue, implement the GMA SDK 7.64.0 (or later) for your iOS apps. And configure the SKAdNetwork in your apps with Google's network ID."