Open heliuse opened 3 years ago
from over a year ago: https://github.com/TheGameCreators/AGK-Studio/issues/663
Just adding that this is still a problem, as of AGK 2021.12.06.
I made a game with this problem here: https://bluesentinelsoftware.itch.io/math-meteor-defense
from discussion on AGK Discord (user Ranietz):
confirmed work-around = SetWindowSize(x, y, 1)
SetWindowSize(640,360,0)
SetVirtualResolution( 640, 360 )
For x = 30 to 360 Step 30
ThisS = CreateObjectSphere(20,20,20)
SetObjectPosition(ThisS, SIN(x)*100,0,COS(x)*100)
next x
SetCameraRotation( 1, 0.0, 0.0, 0.0 )
SetCameraPosition( 1, 0.0, 0.0, 0.0 )
GLOBAL FS = -1
Do
If GetPointerPressed()
FS = -FS
If FS = 1 then SetWindowSize(640,360,1) Else SetWindowSize(640,360,0)
EndIf
RotateCameraLocalY(1, 1)
Print("Click to Toggle FS")
Sync()
loop
AppGameKit Studio HTML5 rendering bug V2021.02.09 not resized to full screen. Tested on: Brave, Firefox, Edge, Chrome AppGameKit Classic does not have this bug