This isn't an issue, this is an enhancement.
Would it be possible to add the following script conditions:
plrholdingweapon=X (where this would be true is player is holding a weapon and
X=1 or is the player is not holding a weapon and X=0) - We currently have
hasweapon=X for entities and it would be very useful to have something similar
for the player.
plrweaponloaded=X (where this would be true is player's current weapon has at
least 1 round in the clip and X=1 or the player's current weapon is empty and
X=0) - we currently have ifweapon=X for entities and it would be very useful to
have something similar for the player.
I could write the code and sumbit it here if you wish?
Original issue reported on code.google.com by christop...@gmail.com on 22 Sep 2011 at 9:35
Original issue reported on code.google.com by
christop...@gmail.com
on 22 Sep 2011 at 9:35